Evoking and Measuring Arousal in Game Settings

نویسندگان

  • Jeltsje Cusveller
  • Charlotte Gerritsen
  • Jeroen de Man
چکیده

Serious games seem to be more effective if the participant feels more involved in the game. The participant should experience a high sense of presence which can be obtained by matching the level of excitement to the level of arousal a participant experiences. The level of arousal should be measured at runtime to make the game adaptive to the participant’s physiological state. In this paper an experiment is presented that has as main goal to see whether it is possible to evoke arousal during different types of computer games and to monitor the physiological response. Using three online games, participants reported different levels of stress and understanding between games. Furthermore, an increase of skin conductance was found as well as a decrease in heart rate for the most difficult to understand game.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Competition elicits arousal and affect.

The emotion-cognition integration in Mather et al. can be extended by specifying the relationship between competition and arousal in the reverse direction. According to affective monitoring, competition raises arousal, which, when sustained, results in negative affect, evoking theta oscillations, and when resolved, in positive affect, evoking gamma oscillations. Competition should be considered...

متن کامل

Measuring the efficiency of Iranian electricity distribution companies, a combined approach to bargaining game with DEA

 Many models have been proposed for measuring performance of business agencies up to now. The goal of this research is providing a new approach for evaluation and measurement of efficiencies of national power distribution companies. This approach is provided as a combination of Data Envelopment Analysis (DEA) and Game Theory for evaluation of decision-making units by a large scale of actions. I...

متن کامل

Measuring the efficiency of Iranian electricity distribution companies, a combined approach to bargaining game with DEA

 Many models have been proposed for measuring performance of business agencies up to now. The goal of this research is providing a new approach for evaluation and measurement of efficiencies of national power distribution companies. This approach is provided as a combination of Data Envelopment Analysis (DEA) and Game Theory for evaluation of decision-making units by a large scale of actions. I...

متن کامل

Perceived Stress and Cognition Function Quantification in a Scary Video Game: An Electroencephalogram Features and Biochemical Measures

Introduction: Video games affect the stress system and cognitive abilities in different ways. Here, we evaluated electrophysiological and biochemical indicators of stress and assessed their effects on cognition and behavioral indexes after playing a scary video game. Methods: Thirty volunteers were recruited into two groups as control and experimental. The saliva and blood samples were collect...

متن کامل

Emotional valence and arousal affect reading in an interactive way: Neuroimaging evidence for an approach-withdrawal framework

A growing body of literature shows that the emotional content of verbal material affects reading, wherein emotional words are given processing priority compared to neutral words. Human emotions can be conceptualised within a two-dimensional model comprised of emotional valence and arousal (intensity). These variables are at least in part distinct, but recent studies report interactive effects d...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2014